

The aggressiveness is fine really, fun even, least on Hard but it feels like the AI on Expert they have an unfair advantage of being an immovable brick as well. Speed increase wise the slower cars seem a bit more useful now and overall, Expert feels a lot less depressing and impossible as I can keep up with the pack a bit more however the AI is still on a warpath to slam me into a wall to a complete stop. Just for the sake of quick viewing perhaps. Would be nice to have an in menu achievement list for all platforms but especially Switch which has no achievements at all, unless you count the unlock conditions for shop items.

I currently play on the Switch version but plan to get the PC version eventually.

Have these fixes improved the game for you? If so, please leave a review or rating on Steam, Xbox or PlayStation Store. We hope these updates give you an even better Hotshot experience. On our Discord server: discord.gg/curvedigital Controller fixes: Game will now prioritise your game pad over other control options Xbox 360 controller support has also been improvedĪnd we're still listening! Feel free to share you feedback on these updates, or any other issues you're having: Speed glitch resolved: We have increased car speed across Normal, Hard and Expert modes! Jump into Time Trial and set new records with upgraded performance

Quick/Ranked Race fixes: Resolved the issue where players were unable to start a race Achievement unlocks: Players can now unlock the 'Overachiever' and 'Trophy Hunter' achievements We've also been listening closely to all of your feedback and are pleased to announce our first Hotshot Racing update, which tackles many of the common issues you've been sharing on Twitter, Discord and Steam. It's been incredible to see all the lightning-fast laps, photo finishes and explosive scrapes from all our hard-drivin' Hotshots. Since Hotshot Racing's launch back in September, we've been blown away by the love and support our retro racer has received.
